#include "VSPass.h"
#include "VSGraphicInclude.h"
using namespace VSEngine2;
IMPLEMENT_RTTI_NoCreateFun(VSPass,VSObject)
VSPass::~VSPass()
{
	m_pSpatial = NULL;
	m_pCamera = NULL;
}
VSPass::VSPass()
{
	m_bEnable = 1;
	m_pSpatial = NULL;
	m_pCamera = NULL;
	m_uiPassId = 0 ;
}

